YOM Builds on Avalanche, Achieves Milestone of 1000+ Nodes and 40+ Publishers

YOM is establishing a decentralized cloud gaming network on Avalanche, achieving over 1000 nodes and 40+ publishers, showcasing a new direction for the future of cloud gaming.

YOM is developing within the Avalanche ecosystem, becoming a representative of decentralized cloud gaming networks. The network not only achieves sub-second confirmation times but also has plans for an independent L1 chain, supported by foundational funding. Currently, YOM has established over 1000 nodes and more than 40 publishers, allowing users to engage in gaming sessions at a price of $0.05 each.

Reasons for Choosing Avalanche

The cloud gaming infrastructure requires two key elements: the speed of real-time streaming coordination and a viable session pricing economy. Avalanche's sub-second confirmation times effectively address the speed issue, while its fee structure makes the $0.05 session pricing possible, which is particularly important when competing against centralized services that have long relied on subsidies.

The concept of an independent L1 chain is particularly noteworthy. The establishment of a dedicated chain for YOM means that the gaming infrastructure will have its own economic environment without competing with other applications on a shared L1. This separation is crucial for managing GPU computing and micropayments at scale.

YOM Builds on Avalanche, Achieves Milestone of 1000+ Nodes and 40+ Publishers插图

Data Interpretation

Having 1000 nodes globally brings computing power closer to players than centralized GPU farms, and with over 40 publishers, the supply side is actively operating, with games being uploaded and studios continuously investing.

The $0.05 session fee breaks the comparison with traditional cloud gaming. The subscription models used by NVIDIA GeForce Now and Xbox Cloud Gaming obscure the actual per-session costs.

YOM's transparent pricing is significantly lower than traditional models because its infrastructure is not owned by a single company and does not subsidize GPU costs through broader revenues.

YOM Builds on Avalanche, Achieves Milestone of 1000+ Nodes and 40+ Publishers插图1

The Future of Cloud Gaming

YOM's proposition is straightforward: they are fixing cloud gaming, with players taking the lead in network operations. This is not just a marketing strategy but a bet that the centralized control model has reached its limits, and decentralized alternatives can provide better economics and broader access.

The support from the Avalanche Foundation for YOM indicates that Avalanche sees gaming infrastructure as a genuine area worth supporting at the foundational level. Coupled with the development roadmap for an independent L1 chain, this partnership is not merely a one-time integration but is built for long-term scalability.

Cloud gaming on appropriate infrastructure is fundamentally different from the centralized models we have seen for years. YOM believes that a player-led network will yield better outcomes than subscription-based controllers, and Avalanche is the chain to achieve this goal.

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